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Personal profile

Academic Biography

At Teesside University, in addition to teaching at undergraduate, masters, and foundation level, I am actively involved with the Arts Research Group, as well as developing new materials for both existing and new undegraduate courses. 

At University of Hertfordshire, as well as my lecturing duties, I was Partnership Manager for the Creative Enterprise degree, School of Creative Arts, liaising with four partner colleges across Hertfordshire to maintain academic standards and best working practices. I was an active researcher in the Media Research Group, including organising speakers and activities when the main organiser was unavailable for a semester. As a group we organised the first international Game of Thrones Conference in 2017. I was also actively involved in the Learning and Teaching Group. 

Education/Academic qualification

PhD, Wrexham Glyndwr University

30 Mar 201114 Oct 2019

Bachelor, University of Manchester

Oct 1988Jun 1991

Fingerprint Dive into the research topics where Ian Sturrock is active. These topic labels come from the works of this person. Together they form a unique fingerprint.

Fiction Arts & Humanities
Aesthetics Arts & Humanities
Documentary Arts & Humanities
Fashion Trends Arts & Humanities
Embellishment Arts & Humanities
Decoration Arts & Humanities
Cultural Studies Arts & Humanities
Artifact Arts & Humanities

Network Recent external collaboration on country level. Dive into details by clicking on the dots.

Research Output 2011 2020

  • 5 Chapter (peer-reviewed)
  • 1 Book
  • 1 Conference contribution
  • 1 Paper

Gaming with Plays

Sturrock, I., 2020, (In preparation).

Research output: Contribution to conferencePaper

That Fair and Warlike Form: The Fashion of Armour

Sturrock, I. & Brownie, B. (ed.), 2020, (In preparation) Palgrave Macmillan UK. 250 p.

Research output: Book/ReportBook

Fashion Trends
Media Studies

How the ethical dimensions of game design can illuminate the problem of problem gaming

Sturrock, I., 2018, What’s the Problem in Problem Gaming? . Enevold, J., Thorhauge, A-M. & Gregersen, A. (eds.). Nordicom, p. 107-120 14 p.

Research output: Chapter in Book/Report/Conference proceedingChapter (peer-reviewed)

Live-Action Role-Playing Games

Sturrock, I., Stenros, J., Simkins, D., MacCallum-Stewart, E., Kot, Y. E., Hitchens, M., Bienia, R., Brind, S. & Harviainen, J. T., 2018, Role-playing Game Studies: Transmedia Foundations. Deterding, S. & Zagal, J. (eds.). Routledge, p. 87-106 20 p.

Research output: Chapter in Book/Report/Conference proceedingChapter (peer-reviewed)

Making and Playing Azad at London 3: The theory and practice of designing an impossible game

Sturrock, I., 9 Jan 2018, The Science Fiction of Iain M. Banks. Hubble, N., MacCallum-Stewart, E., Norman, J., McCloud, K., Smith, D., Colebrook, M., Sturrock, I., Walton, J. L., Roberts, J., Clarke, J. & Duggan, R. (eds.). Gylphi, p. 143-166

Research output: Chapter in Book/Report/Conference proceedingChapter (peer-reviewed)

Press / Media