Projects per year
Personal profile
Academic Biography
At Teesside University, in addition to teaching at undergraduate, masters, and foundation level, I am actively involved with the Arts Research Group, as well as developing new materials for both existing and new undegraduate courses.
At University of Hertfordshire, as well as my lecturing duties, I was Partnership Manager for the Creative Enterprise degree, School of Creative Arts, liaising with four partner colleges across Hertfordshire to maintain academic standards and best working practices. I was an active researcher in the Media Research Group, including organising speakers and activities when the main organiser was unavailable for a semester. As a group we organised the first international Game of Thrones Conference in 2017. I was also actively involved in the Learning and Teaching Group.
Education/Academic qualification
PhD, Wrexham Glyndwr University
30 Mar 2011 → 14 Oct 2019
Award Date: 30 Jun 2019
Bachelor, University of Manchester
Oct 1988 → Jun 1991
Award Date: 1 Jul 1991
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- 1 Similar Profiles
Network
Projects
- 1 Finished
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HackEscape
Sturrock, I., Hossain, A., Pandit, M., Wijesinghe, C., Brennan, O. & Davies, K.
1/04/21 → 31/07/21
Project: Research
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Contributing to Fiend Folio: White Dwarf and the UK RPG Scene
Sturrock, I. & Apperley, T., 10 Oct 2021, In: Analog Game Studies.Research output: Contribution to journal › Article › peer-review
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GAV3040-N: Games Narrative
Sturrock, I. & Wearn, N., 1 Jul 2021, Teaching the Game: An interdisciplinary collection of game course syllabi. Ferdig, R., Baumgartner, E. & Gandolfi, E. (eds.). ETC PressResearch output: Chapter in Book/Report/Conference proceeding › Chapter (peer-reviewed) › peer-review
Open Access -
How the ethical dimensions of game design can illuminate the problem of problem gaming
Sturrock, I., 2018, What’s the Problem in Problem Gaming? . Enevold, J., Thorhauge, A-M. & Gregersen, A. (eds.). Nordicom, p. 107-120 14 p.Research output: Chapter in Book/Report/Conference proceeding › Chapter (peer-reviewed) › peer-review
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Live-Action Role-Playing Games
Sturrock, I., Stenros, J., Simkins, D., MacCallum-Stewart, E., Kot, Y. E., Hitchens, M., Bienia, R., Brind, S. & Harviainen, J. T., 2018, Role-playing Game Studies: Transmedia Foundations. Deterding, S. & Zagal, J. (eds.). Routledge, p. 87-106 20 p.Research output: Chapter in Book/Report/Conference proceeding › Chapter (peer-reviewed) › peer-review
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Making and Playing Azad at London 3: The theory and practice of designing an impossible game
Sturrock, I., 9 Jan 2018, The Science Fiction of Iain M. Banks. Hubble, N., MacCallum-Stewart, E., Norman, J., McCloud, K., Smith, D., Colebrook, M., Sturrock, I., Walton, J. L., Roberts, J., Clarke, J. & Duggan, R. (eds.). Gylphi, p. 143-166Research output: Chapter in Book/Report/Conference proceeding › Chapter (peer-reviewed) › peer-review
Press / Media
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The secret of Games Workshop’s success? A little strategy they call total global domination
10/01/20
1 Media contribution
Press/Media: Press / Media
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Assassin’s Creed TV series: why it’s so hard to adapt video games for the screen
16/11/20
1 Media contribution
Press/Media: Press / Media