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Ismail Khalid Kazmi
Dr
Centre for Digital Innovation
Senior Lecturer in Games Programming/Development
,
Department of Computing & Games
https://orcid.org/0000-0001-8005-7354
Email
I.Kazmi
tees.ac
uk
Overview
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TeesRep
(8)
Similar Profiles
(6)
Research output
3
Article
2
Conference contribution
2
Paper
1
Chapter
Research output per year
Research output per year
3 results
Publication Year, Title
(descending)
Publication Year, Title
(ascending)
Title
Type
Filter
Article
Search results
2017
Hand gesture-based interactive puppetry system to assist storytelling for children
Liang, H., Chang, J.,
Kazmi, I. K.
, Zhang, J. J. & Jiao, P.,
Apr 2017
,
In:
The Visual Computer.
33
,
4
,
p. 517-531
Research output
:
Contribution to journal
›
Article
›
peer-review
Open Access
File
Young children
100%
Storytelling
100%
Hand Gesture
100%
Puppetry
100%
Gesture-based
100%
233
Downloads (Pure)
2016
A hybrid approach for character modeling using geometric primitives and shape-from-shading algorithm
Kazmi, I.
, You, L. & Zhang, J. J.,
Apr 2016
,
In:
Journal of Computational Design and Engineering.
3
,
2
,
p. 121-131
Research output
:
Contribution to journal
›
Article
›
peer-review
Open Access
File
Hybrid Method
100%
Shading Algorithm
100%
Character Modeling
100%
Geometric Shape
100%
Shape from Shading
100%
176
Downloads (Pure)
2015
Efficient sketch-based creation of detailed character models through data-driven mesh deformations
Kazmi, I. K.
, You, L., Yang, X., Jin, X. & Zhang, J. J.,
4 May 2015
,
In:
Computer Animation and Virtual Worlds.
10
,
p. 469–481
Research output
:
Contribution to journal
›
Article
›
peer-review
Open Access
File
Character Model
100%
Sketch-based
100%
Mesh Deformation
100%
3D Template
100%
Template Models
83%
164
Downloads (Pure)