Martin has now worked at Teesside University for about 15 years, primarily in a teaching-based role, mostly on BSc Games Programming, but also some business modules and other Games courses such as Games Design and the combined final year group games production.
Summary of Research Interests
- Artificial intelligence for games software, particularly imperfect information games.
- CAL, MOOCs and online learning.
- Computer games, traditional games, ludology, history of games.
- Gamification and behavioural economics.
External Roles and Professional Activities
- Fellow of Higher Education Academy (2015)
- Award External Examiner for Staffordshire University, 2017/2018 to 2020/2021 for Computer Game Programming and Software Engineering.
Enterprise Interest and Activities
Began in Mechanical Design Engineering and Management, but spent over a decade in the video games industry, in roles such as: games programmer, game developer both freelance and employed and director of a games software development company in Glasgow. Worked on, amongst other things, arcade conversions (some of the Outrun & SCI series) and traditional games (such as, Go, Shogi & bridge) for the publishers of the time, the likes of US Gold, Domark and Microsoft.
Learning and Teaching Interests and Activities
Interested in computer-assisted learning, MOOCs and gamification.
Some research and enterprise projects, conducted through regular teaching classes have resulted in fairly regular contributions to the annual Teesside University, Learning and Teaching conference.