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Research Output

Analog Prototyping for Digital Game Design

Sezen, T. I., 9 Feb 2018, Encyclopedia of Computer Graphics and Games. Lee, N. (ed.). Springer

Research output: Chapter in Book/Report/Conference proceedingEntry for encyclopedia/dictionary

A Social App that Combines Dating and Museum Visiting Experiences

Akçalı, A., Iurgel, I. A. & Sezen, T., 31 Jan 2019, Interactivity, Game Creation, Design, Learning, and Innovation. Brooks, A. L., Brooks, E. & Sylla, C. (eds.). Springer, Vol. 265. (Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering; vol. 265).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

A Storytelling Smart-City Approach to Further Cross-Regional Tourism

Fischöder, N., Iurgel, I. A., Sezen, T. I. & van Turnhout, K., 31 Jan 2019, Interactivity, Game Creation, Design, Learning, and Innovation: ArtsIT 2018, DLI 2018, Proceedings. Brooks, A. L., Brooks, E. & Sylla, C. (eds.). Springer, p. 266-275

Research output: Chapter in Book/Report/Conference proceedingConference contribution

A Top-Down Narrative Design Approach for Networked Cultural Institutions

Sezen, T. I., Iurgel, I., Fischöder, N., Bakker, R., Turnhout, K. V. & Sezen, D., 21 Nov 2018, Interactive Storytelling. Rouse, R., Koenitz, H. & Haahr, M. (eds.). Springer, p. 627-632 ( Lecture Notes in Computer Science; vol. 11318).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Beyond the Holonovel: The Holographic Interactive Digital Entertainment Utopia of STAR TREK

Sezen, T., 18 Nov 2019, Playing Utopia: Futures in Digital Games. Beil, B., Freyermuth, G. S. & Schmidt, H. C. (eds.). de Gruyter, p. 187-208 (Bild und Bit; vol. 10).

Research output: Chapter in Book/Report/Conference proceedingChapter

Blending into the white box of the art museum

Lange, V., Van Beuzekom, M., Hansma, M., Jeurens, J., Van Den Oever, W., Regterschot, M., Treffers, J., Van Turnhout, K., Sezen, T. I., Iurgel, I. & Bakker, R., Nov 2019, HTTF 2019: Proceedings of the Halfway to the Future Symposium 2019. Fischer, J. E., Martindale, S., Porcheron, M., Reeves, S. & Spence, J. (eds.). Association for Computing Machinery (ACM), 25

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Breaking Points ― A Continuously Developing Interactive Digital Narrative

Koenitz, H., Sezen, T. I. & Sezen, D., 6 Nov 2013, Interactive Storytelling. ICIDS 2013. Koenitz, H., Sezen, T. I., Ferri, G., Haahr, M., Sezen, D. & C̨atak, G. (eds.). Springer, p. 107-113 ( Lecture Notes in Computer Science; vol. 8230).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Card-Based Methods in Interactive Narrative Prototyping

Koenitz, H., Dubbelman, T., Knoller, N., Roth, C., Haahr, M., Sezen, D. & Sezen, T. I., 21 Nov 2018, Interactive Storytelling: 11th International Conference on Interactive Digital Storytelling, ICIDS 2018, Dublin, Ireland, December 5–8, 2018, Proceedings. Rouse, R., Koenitz, H. & Haahr, M. (eds.). Springer, Vol. 11318. p. 552-555 4 p. (Lecture Notes in Computer Science).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Designing and Playing to Protest: Looking Back to Gezi Games

Sezen, T. I. & Sezen, D., 14 Jun 2016, Gamer Psychology and Behavior. Bostan, B. (ed.). Springer, p. 73-88

Research output: Chapter in Book/Report/Conference proceedingChapter

Do we need a new narratology for interactive digital storytelling? A workshop on theory at ICIDS 2009

Koenitz, H., Haahr, M., Ferri, G. & Sezen, T. I., 2009, Interactive Storytelling: ICIDS 2009. Zagalo, I. A., Zagalo, N. & Petta, P. (eds.). Springer, p. 354=355 2 p. (Lecture Notes in Computer Science; vol. 5915).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

First steps towards a unified theory for interactive digital narrative

Koenitz, H., Haahr, M., Ferri, G. & Sezen, T. I., 2013, Transactions on Edutainment X. Z, P., Cheok, A. D., Müller, W., Iurgel, I., Petta, P. & Urban, B. (eds.). Springer, p. 20-35 16 p. (Lecture Notes in Computer Science; vol. 7775).

Research output: Chapter in Book/Report/Conference proceedingChapter

Future perspectives for interactive digital narrative

Koenitz, H., Haahr, M., Ferri, G., Sezen, T. I. & Sezen, D., 2014, Interactive Storytelling: 7th International Conference on Interactive Digital Storytelling, ICIDS 2014, Proceedings. Mitchell, A., Fernández-Vara, C. & Thue, D. (eds.). Springer, p. 258-261

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Interactive Digital Narrative: History, Theory and Practice

Koenitz, H. (ed.), Ferri, G. (ed.), Haahr, M. (ed.), Sezen, D. (ed.) & Sezen, T. İ. (ed.), 10 Apr 2015, Routledge. 302 p.

Research output: Book/ReportBook

Interactive Narrative Design for Geographically Dispersed Points of Interest

Sezen, T., Iurgel, I., Fischöder, N. & Sezen, D., 24 Jul 2019, Making Smart Cities More Playable: Exploring Playable Cities. Nijholt, A. (ed.). Springer, p. 261-277

Research output: Chapter in Book/Report/Conference proceedingChapter

Interactive Storytelling: Proceedings of 6th International Conference, ICIDS 2013

Koenitz, H., Sezen, T. I. (ed.), Ferri, G., Haahr, M., Sezen, D. (ed.) & C̨atak, G. (ed.), 2013, Springer. (Lecture Notes in Computer Science )

Research output: Book/ReportBook

Introduction: Perspectives on Interactive Digital Narrative

Koenitz, H., Ferri, G., Haahr, M., Sezen, D. & Sezen, T. İ., 10 Apr 2015, Interactive Digital Narrative: History, Theory and Practice. Koenitz, H., Ferri, G., Haahr, M., Sezen, D. & Sezen, T. (eds.). Routledge, p. 1-8

Research output: Chapter in Book/Report/Conference proceedingOther chapter contribution

Introduction: The Evolution of Interactive Digital Narrative Theory

Koenitz, H., Ferri, G., Haahr, M., Sezen, D. & Sezen, T. İ., 10 Apr 2015, Interactive Digital Narrative: History, Theory and Practice. Koenitz, H., Ferri, G., Haahr, M., Sezen, D. & Sezen, T. (eds.). Routledge, p. 67-76

Research output: Chapter in Book/Report/Conference proceedingOther chapter contribution

Introduction: Beyond the Holodeck: A Speculative Perspective on Future Practices

Koenitz, H., Ferri, G., Haahr, M., Sezen, D. & Sezen, T. İ., 10 Apr 2015, Interactive Digital Narrative: History, Theory and Practice. Koenitz, H., Ferri, G., Haahr, M., Sezen, D. & Sezen, T. (eds.). Routledge, p. 151-157

Research output: Chapter in Book/Report/Conference proceedingOther chapter contribution

Introduction: A Concise History of Interactive Digital Narrative

Koenitz, H., Ferri, G., Haahr, M., Sezen, D. & Sezen, T. İ., 10 Apr 2015, Interactive Digital Narrative: History, Theory and Practice. Koenitz, H., Ferri, G., Haahr, M., Sezen, D. & Sezen, T. (eds.). Routledge, p. 9-20

Research output: Chapter in Book/Report/Conference proceedingOther chapter contribution

Mapping the Evolving Space of Interactive Digital Narrative - From Artifacts to Categorizations

Koenitz, H., Haahr, M., Ferri, G., Sezen, T. I. & Sezen, D., 2013, Interactive Storytelling. ICIDS 2013. Koenitz, H., Sezen, T. I., Ferri, G., Haahr, M., Sezen, D. & C̨atak, G. (eds.). Springer, p. 55-60 6 p. ( Lecture Notes in Computer Science).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Press Start to Remember the Martyrs: On Video Games Commemorating the 2016 Coup Attempt in Turkey

Sezen, D. & Sezen, T. İ., Sep 2018, The Dubious Case of a Failed Coup: Militarism, Masculinities, and 15 July in Turkey. Cicekoglu, F. & Turan, O. (eds.). Palgrave Macmillan, p. 123-139

Research output: Chapter in Book/Report/Conference proceedingChapter

Remaking as Revision of Narrative Design in Digital Games

Sezen, T. İ., 10 Apr 2015, Interactive Digital Narrative: History, Theory and Practice. Koenitz, H., Ferri, G., Haahr, M., Sezen, D. & Sezen, T. (eds.). Routledge, p. 258-271

Research output: Chapter in Book/Report/Conference proceedingChapter

The ontology project for interactive digital narrative

Koenitz, H., Haahr, M., Ferri, G., Sezen, T. I. & Sezen, D., 30 Nov 2015, Interactive Storytelling: 8th International Conference on Interactive Digital Storytelling, ICIDS 2015, Proceedings. Schoenau-Fog, H., Bruni, L. E., Louchart, S. & Baceviciute, S. (eds.). Springer, p. 397-399

Research output: Chapter in Book/Report/Conference proceedingConference contribution

The Use and Abuse of Scientific Format in Doctor Who Paratexts

Sezen, T., 2020, (Accepted/In press) Doctor Who and Science. Harmes, M. & Orthia, L. (eds.). McFarland and Company, Inc

Research output: Chapter in Book/Report/Conference proceedingChapter

Towards a shared vocabulary for interactive digital storytelling: A workshop at ICIDS 2010

Koenitz, H., Haahr, M., Ferri, G. & Sezen, T. I., 2010, Interactive Storytelling: ICIDS 2010. Aylett, R., Lim, M. Y., Louchart, S., Petta, P. & Riedl, M. (eds.). Springer, p. 293-294 2 p. (Lecture Notes in Computer Science; vol. 6432).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Towards a unified theory for interactive digital storytelling - Classifying artifacts: A workshop at ICIDS 2011

Koenitz, H., Haahr, M., Ferri, G. & Sezen, T. I., 2011, Interactive Storytelling: ICIDS 2011. Si, M., Thue, D., André, E., Lester, J. C., Tanenbaum, J. & Zammitto, V. (eds.). Springer, p. 360-361 2 p. (Lecture Notes in Computer Science; vol. 7069).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Towards mapping the evolving space of interactive digital narrative

Koenitz, H., Haahr, M., Ferri, G., Sezen, T. I. & Sezen, D., 2013, Interactive Storytelling. ICIDS 2013. Koenitz, H., Sezen, T. I., Ferri, G., Haahr, M., Sezen, D. & C̨atak, G. (eds.). Springer, p. 285-286 2 p. (Lecture Notes in Computer Science).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Video Games

Sezen, T. & Sezen, D., 22 Oct 2020, (Accepted/In press) The Routledge Encyclopedia of Citizen Media. Baker, M., Blaagaard, B. B., Jones, H. A. & Pérez-González, L. (eds.). Routledge

Research output: Chapter in Book/Report/Conference proceedingEntry for encyclopedia/dictionary

Where's the story? Forms of interactive narrative in current digital games and other digital forms

Koenitz, H., Haahr, M., Ferri, G., Sezen, T. I. & Sezen, D., 2012, Interactive Storytelling: ICIDS 2012. Oyarzun, D., Peinado, F., Young, R. M., Elizalde, A. & Méndez, G. (eds.). Springer, p. 214-215 2 p. (Lecture Notes in Computer Science; vol. 7648).

Research output: Chapter in Book/Report/Conference proceedingConference contribution