Abstract Iterations III

    Research output: Non-textual formDigital or Visual Products

    Abstract

    ‘Abstract Iterations III’ is an experimental abstract film developed from the author’s earlier ‘Abstract Iterations’ (2015) and ‘Abstract Iterations II’ (2015) that was adapted and re-designed for cinema. ‘Abstract Iterations III’ uses the visual animation of ‘Abstract Iterations II’, to explore the relation between abstract imagery and audio further. ‘Abstract Iterations III’ has an entirely new original soundtrack specifically composed for and working to the visuals of the animation. Directed by the film's author, the soundtrack is composed and designed by Paul Fletcher, responding to associations of older and contemporary sounds, including ragtime jazzy drum patterns as rendered by modern digital tools, early electronic sound, analogue, electronic and acoustic sources with ideas of abstracted narrative drama within, in between and reaching outside of the frames. In parallel to the visuals, the audio uses a combination and iteration of human, grid based and random triggering of pitch and rhythms aiming for a combination regular and irregular patterns textures and accents. ‘Abstract Iterations III’ was selected for the international ‘Punto Y Raya Festival 2016’ (reel 2 programme) screening at the exhibition venue ZKM (Centre for Art and Media Technology) and selected for the travelling film programme ‘Punto y Raya Showcase 2016’ screening at the ‘Melbourne International Animation Festival 2017’ at the venue ACMI (Australian Centre for the Moving Image.) Both films are represented in ‘PyR TV Online Platform & Media Library’ a selective film collection of ‘abstract art in motion’.

    Original languageEnglish
    Publication statusPublished - 21 Oct 2016
    EventPunto Y Raya Festival 2016 - ZKM (Centre for Art and Media Technology), Karlsruhe, Germany
    Duration: 20 Oct 201623 Oct 2016
    https://www.puntoyrayafestival.com/en/fest/editions/16

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  • Cite this

    Schmid, S. S. (Author). (2016). Abstract Iterations III. Digital or Visual Products