An affective model of user experience for interactive art

Stephen W. Gilroy, Mark Billinghurst, Maurice Benayoun, Marc Cavazza, Rémi Chaignon, Satu-marja Mäkelä, Markus Niranen, Elisabeth André, Thurid Vogt, Jérôme Urbain, Hartmut Seichter

Research output: Chapter in Book/Report/Conference proceedingChapterResearch

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Abstract

The development of Affective Interface technologies makes it possible to envision a new generation of Digital Arts and Entertainment applications, in which interaction will be based directly on the analysis of user experience. In this paper, we describe an approach to the development of Multimodal Affective Interfaces that supports real-time analysis of user experience as part of an Augmented Reality Art installation. The system relies on a PAD dimensional model of emotion to support the fusion of affective modalities, each input modality being represented as a PAD vector. A further advantage of the PAD model is that it can support a representation of affective responses that relate to aesthetic impressions.
Original languageEnglish
Title of host publicationAdvances in Computer Entertainment Technology
PublisherACM
Pages107-110
ISBN (Print)9781605583938
DOIs
Publication statusPublished - 2008
EventInternational Conference in Advances on Computer Entertainment Technology - Yokohama, Japan
Duration: 3 Dec 20085 Dec 2008

Publication series

NameACM international conference proceeding series
Volume352

Conference

ConferenceInternational Conference in Advances on Computer Entertainment Technology
CountryJapan
CityYokohama
Period3/12/085/12/08

Fingerprint

Augmented reality
Fusion reactions

Bibliographical note

ACM allows authors' version of their own ACM-copyrighted work on their personal server or on servers belonging to their employers. For full details see http://www.acm.org/publications/policies/RightsResponsibilities [Accessed 05/02/2010]

Cite this

Gilroy, S. W., Billinghurst, M., Benayoun, M., Cavazza, M., Chaignon, R., Mäkelä, S., ... Seichter, H. (2008). An affective model of user experience for interactive art. In Advances in Computer Entertainment Technology (pp. 107-110). (ACM international conference proceeding series; Vol. 352). ACM. https://doi.org/10.1145/1501750.1501774
Gilroy, Stephen W. ; Billinghurst, Mark ; Benayoun, Maurice ; Cavazza, Marc ; Chaignon, Rémi ; Mäkelä, Satu-marja ; Niranen, Markus ; André, Elisabeth ; Vogt, Thurid ; Urbain, Jérôme ; Seichter, Hartmut. / An affective model of user experience for interactive art. Advances in Computer Entertainment Technology. ACM, 2008. pp. 107-110 (ACM international conference proceeding series).
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Gilroy, SW, Billinghurst, M, Benayoun, M, Cavazza, M, Chaignon, R, Mäkelä, S, Niranen, M, André, E, Vogt, T, Urbain, J & Seichter, H 2008, An affective model of user experience for interactive art. in Advances in Computer Entertainment Technology. ACM international conference proceeding series, vol. 352, ACM, pp. 107-110, International Conference in Advances on Computer Entertainment Technology, Yokohama, Japan, 3/12/08. https://doi.org/10.1145/1501750.1501774

An affective model of user experience for interactive art. / Gilroy, Stephen W.; Billinghurst, Mark; Benayoun, Maurice; Cavazza, Marc; Chaignon, Rémi; Mäkelä, Satu-marja; Niranen, Markus; André, Elisabeth; Vogt, Thurid; Urbain, Jérôme; Seichter, Hartmut.

Advances in Computer Entertainment Technology. ACM, 2008. p. 107-110 (ACM international conference proceeding series; Vol. 352).

Research output: Chapter in Book/Report/Conference proceedingChapterResearch

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AU - Urbain, Jérôme

AU - Seichter, Hartmut

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Gilroy SW, Billinghurst M, Benayoun M, Cavazza M, Chaignon R, Mäkelä S et al. An affective model of user experience for interactive art. In Advances in Computer Entertainment Technology. ACM. 2008. p. 107-110. (ACM international conference proceeding series). https://doi.org/10.1145/1501750.1501774