Keyphrases
Quality of Service
100%
Augmented Reality
100%
Education System
100%
Educational Institutes
100%
Service Operations
100%
System Usability Scale
60%
Knowledge Acquisition
40%
Acquisition Test
40%
Design Methodology
20%
Academic Literature
20%
Educational Settings
20%
Confirmatory Factor Analysis
20%
System Use
20%
Primary School
20%
Low Power
20%
Animated Characters
20%
Knowledge Retention
20%
Interactiveness
20%
International Organization for Standardization
20%
Likeability
20%
Qualitative Research Approach
20%
Usability Questionnaire
20%
Traditional Teaching Method
20%
Social Sciences
Quality of Service
100%
Service Operations
100%
Augmented Reality
100%
Education System
100%
Learning
40%
Primary Schools
20%
Educational Setting
20%
Qualitative Research
20%
Research Approach
20%
Confirmatory Factor Analysis
20%
Computer Science
Augmented Reality
100%
Quality of Service
100%
Knowledge Acquisition
66%
Academic Literature
33%
Attractiveness
33%
Usability Evaluation
33%
Usability Systems
33%
Quantitative Approach
33%
Great Number
33%
Knowledge Retention
33%
Usability Questionnaire
33%
Psychology
Mixed Methods
100%
Qualitative Research
100%
Factor Analysis
100%
Animated Character
100%