Abstract
Virtual characters are at the epicentre of Interactive Storytelling
systems and in recent years multiple AI planning approaches have
been described to specify their autonomous behaviour. This
demonstrator provides an overview of our novel approach to the
definition of virtual characters aimed at achieving a balance
between character autonomy and global plot structure which
proposes the notion of a character’s Point of View. Additionally,
the demonstrator offers the active spectator the ability to discover
the story described from the perspective of a number of dierent
characters. We present our fully-implemented Interactive
Narrative based on Shakespeare’s Merchant of Venice. The
system, which features a novel AI planning approach to story
generation, can generate very dierent stories depending on the
Point of View adopted and support dynamic modification of the
story world which results in different story consequences.
systems and in recent years multiple AI planning approaches have
been described to specify their autonomous behaviour. This
demonstrator provides an overview of our novel approach to the
definition of virtual characters aimed at achieving a balance
between character autonomy and global plot structure which
proposes the notion of a character’s Point of View. Additionally,
the demonstrator offers the active spectator the ability to discover
the story described from the perspective of a number of dierent
characters. We present our fully-implemented Interactive
Narrative based on Shakespeare’s Merchant of Venice. The
system, which features a novel AI planning approach to story
generation, can generate very dierent stories depending on the
Point of View adopted and support dynamic modification of the
story world which results in different story consequences.
Original language | English |
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Title of host publication | Proceedings of the international conference on Multimedia |
Publisher | ACM |
Number of pages | 4 |
ISBN (Print) | 9781605589336 |
DOIs | |
Publication status | Published - 29 Oct 2010 |