Changing Characters’ Point of View in Interactive Storytelling

Fred Charles, Julie Porteous, Marc Cavazza

Research output: Chapter in Book/Report/Conference proceedingConference contribution

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Abstract

Virtual characters are at the epicentre of Interactive Storytelling
systems and in recent years multiple AI planning approaches have
been described to specify their autonomous behaviour. This
demonstrator provides an overview of our novel approach to the
definition of virtual characters aimed at achieving a balance
between character autonomy and global plot structure which
proposes the notion of a character’s Point of View. Additionally,
the demonstrator offers the active spectator the ability to discover
the story described from the perspective of a number of dierent
characters. We present our fully-implemented Interactive
Narrative based on Shakespeare’s Merchant of Venice. The
system, which features a novel AI planning approach to story
generation, can generate very dierent stories depending on the
Point of View adopted and support dynamic modification of the
story world which results in different story consequences.
Original languageEnglish
Title of host publicationProceedings of the international conference on Multimedia
PublisherACM
Number of pages4
ISBN (Print)9781605589336
DOIs
Publication statusPublished - 29 Oct 2010

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  • Cite this

    Charles, F., Porteous, J., & Cavazza, M. (2010). Changing Characters’ Point of View in Interactive Storytelling. In Proceedings of the international conference on Multimedia ACM. https://doi.org/10.1145/1873951.1874321