We describe a fully implemented prototype for interactive storytelling using the Unreal™ engine. We describe the important mechanisms involved in the variability of plot instantiations, within a scenario of sitcom genre. We also provide an evaluation of the concepts of how the dynamic interactions between agents and/or the user influence the generation of story, with first results of examples.
|Title of host publication
|Proceedings - 7th International Conference on Virtual Systems and Multimedia, VSMM 2001
|Hal Thwaites, Lon Addison
|Institute of Electrical and Electronics Engineers Inc.
|Number of pages
|Published - 1 Jan 2001
|7th International Conference on Virtual Systems and Multimedia - Berkeley, United States
Duration: 25 Oct 2001 → 27 Oct 2001
|7th International Conference on Virtual Systems and Multimedia
|25/10/01 → 27/10/01