Abstract
We describe a fully implemented prototype for interactive storytelling using the Unreal™ engine. We describe the important mechanisms involved in the variability of plot instantiations, within a scenario of sitcom genre. We also provide an evaluation of the concepts of how the dynamic interactions between agents and/or the user influence the generation of story, with first results of examples.
| Original language | English |
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| Title of host publication | Proceedings - 7th International Conference on Virtual Systems and Multimedia, VSMM 2001 |
| Editors | Hal Thwaites, Lon Addison |
| Publisher | Institute of Electrical and Electronics Engineers Inc. |
| Pages | 609-615 |
| Number of pages | 7 |
| ISBN (Electronic) | 0769514022, 9780769514024 |
| DOIs | |
| Publication status | Published - 1 Jan 2001 |
| Event | 7th International Conference on Virtual Systems and Multimedia - Berkeley, United States Duration: 25 Oct 2001 → 27 Oct 2001 |
Conference
| Conference | 7th International Conference on Virtual Systems and Multimedia |
|---|---|
| Abbreviated title | VSMM 2001 |
| Country/Territory | United States |
| City | Berkeley |
| Period | 25/10/01 → 27/10/01 |