Abstract
In this chapter, Philippa Rappoport and Antonia Liguori reflect on their ongoing research on the use of digital storytelling within the Smithsonian Learning Lab as a participatory approach to bridge the museum with the classroom environment, both in the physical and the digital space.By analyzing multiple experiences across formal and informal education, they explore the value of digital storytelling as a pedagogical tool, enhancing engagement with museum collections and promoting inclusive, participatory learning experiences. By building on the long-standing tradition of object-based learning and the diverse approaches to student-centered learning, they propose the definition of digital storytelling in education as a ‘social laboratory’ for knowledge co-production, where individuals are given the tools to affect social change and build stronger communities.
| Original language | English |
|---|---|
| Title of host publication | Storytelling Research Methods |
| Subtitle of host publication | Meaning Making and Interdisciplinary Knowledges across Borders |
| Editors | Michael Wilson, Antonia Liguori, Emily Underwood-Lee |
| Publisher | Routledge |
| Chapter | 6 |
| Pages | 85-96 |
| Number of pages | 12 |
| ISBN (Electronic) | 9781003274445 |
| ISBN (Print) | 9781032228426, 9781032228273 |
| DOIs | |
| Publication status | Published - 24 Feb 2026 |
Bibliographical note
Publisher Copyright:© 2026 chapters, editorial matter and selection Michael Wilson, Antonia Liguori and Emily Underwood-Lee; individual chapters, the contributors.
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