Exploring the Impact of an Augmented Reality Application for Bespoke Musical Instruments

Ikram Asghar, Rahmat Ullah, Mark G Griffiths, William Warren, Rhys Thomas, Geraint Frowen

Research output: Chapter in Book/Report/Conference proceedingConference contribution

48 Downloads (Pure)

Abstract

Bespoke products have gained utmost importance among shoppers in recent years. This paper presents an Augmented Reality (AR) application that can be used to market bespoke musical products such as drums. The AR application allows the users to experience a visual representation of custom-made musical drums through the help of their mobile phones. The AR application enables users to design, modify and review bespoke musical drums without visiting a musical instruments workshop. They could also communicate the alterations in real-time, saving them money and time. The AR functionality allows the users to view their bespoke musical drums in their rooms or studios to visualise how the drums will look once they are designed. The AR application was tested by 25 participants, who used it to create their bespoke solutions. The System Usability Scale (SUS) and Confirmatory Factor Analysis showed that the AR application received positive user feedback and can potentially aid the online personalised shopping experience.
Original languageEnglish
Title of host publication8th International Conference on Engineering and Emerging Technologies, ICEET 2022
Place of PublicationKuala Lumpur, Malaysia
PublisherIEEE
Number of pages6
ISBN (Electronic)9781665491068
DOIs
Publication statusPublished - 11 Jan 2023
Externally publishedYes
Event2022 International Conference on Engineering and Emerging Technologies - Kuala Lumpur, Malaysia
Duration: 27 Oct 202228 Oct 2022

Publication series

Name2022 International Conference on Engineering and Emerging Technologies (ICEET)

Conference

Conference2022 International Conference on Engineering and Emerging Technologies
Country/TerritoryMalaysia
CityKuala Lumpur
Period27/10/2228/10/22

Fingerprint

Dive into the research topics of 'Exploring the Impact of an Augmented Reality Application for Bespoke Musical Instruments'. Together they form a unique fingerprint.

Cite this