Abstract
Recent progress in Interactive Storytelling has been mostly based on the development of proof-of-concept prototypes, whilst the actual production process for interactive narratives largely remains to be invented. Central to this effort is the concept of authoring, which should determine the relationships between generative technologies underlying Interactive Storytelling engines, and the actual description of narrative content. In this paper, we report the development of an authoring technology on top of a fully-implemented Interactive Storytelling system. Although this system originated as a debugging tool for a Planning system, its interactivity as well as the high-level nature of the formalism it manipulates makes it a candidate to support collaboration between authors and technologists.
Original language | English |
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Title of host publication | Interactive Storytelling, lecture notes in computer science. |
Publisher | Springer Berlin Heidelberg |
Pages | 285-296 |
DOIs | |
Publication status | Published - 2008 |
Event | 1st Joint International Conference on Interactive Digital Storytelling - Erfurt, Germany Duration: 26 Nov 2008 → 29 Nov 2008 Conference number: 1 |
Conference
Conference | 1st Joint International Conference on Interactive Digital Storytelling |
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Abbreviated title | ICIDS 2008 |
Country/Territory | Germany |
City | Erfurt |
Period | 26/11/08 → 29/11/08 |