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Game Development using Design-by-Contract.

  • Richard F. Paige
  • , Triston S. Attridge
  • , Phillip J. Brooke

Research output: Contribution to journalArticlepeer-review

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Abstract

There are some application domains to which it appears intrinsically challenging to introduce the services offered by formal engineering methods. This paper is an evidence-based presentation that lightweight formal methods are effective in building realistic networked multiplayer games. The evidence is produced via a pilot study that uses Design-by-Contract, under realistic game development conditions, and encompasses both qualitative and empirical results.
Original languageEnglish
Pages (from-to)57-73
JournalJournal of Object Technology
Volume5
Issue number7
DOIs
Publication statusPublished - Sept 2006

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