Abstract
Building Design and construction management are complicated activities in many modern countries including the UK, and the success of which is often adversely affected by the quality of communication. However, with latest innovation in data communications and Virtual Reality (VR) technologies, design and construction management toolkits have now evolved into tele-collaboration interfaces which enable different parties to share ideas from distant locations. Whilst several benefits can be cited from using this technology, it is postulated that current collaborative approaches could be significantly improved by augmenting immersive interactivity to enhance users‘ engagement and satisfaction in the process. This paper reviews the current situation of using VR interfaces in building design and construction management simulation and describes its related benefits and challenges. Game-Like VR interfaces are presented as a viable solution, particularly for promoting better integration of data simulation and communication through the whole construction design and management process. It is therefore argued that the use of such interfaces would have a positive impact on Architecture Engineering and Construction (AEC) building design and construction projects. Moreover, this approach could proactively foster multidisciplinary teamwork synergies and provide enhanced outcomes for respective collaborative participants in detailed design and construction phases.
Original language | English |
---|---|
Title of host publication | Proceedings of the 9th International Design in Architecture Conference 2010 |
Publisher | University of Central Lancashire |
Pages | 247-257 |
Number of pages | 11 |
ISBN (Print) | 9781901922769 |
Publication status | Published - 1 Nov 2010 |