Intelligent Virtual Actors That Plan ... to Fail

Marc Cavazza, Fred Charles, Steven Mead

Research output: Chapter in Book/Report/Conference proceedingChapter

Abstract

In this paper, we propose a new approach to virtual actors for 3D animation, in which the actors’ behaviour can generate situations of narrative interest, as a consequence of the “limited rationality” of these actors. The actors behaviour is determined by plans generated in real-time in response to a single goal acting as a narrative drive. We use Heuristic Search Planning (HSP) as a non-optimal planning technique, which generate believable plans, yet susceptible of failure. We discuss the changes required in the representation of preconditions, the role of the heuristic function, and the narrative aspects of “optimal” plans and backtracking. Throughout this paper, we illustrate the discussion with actual examples from a first prototype system.
Original languageEnglish
Title of host publicationSmart Graphics
Subtitle of host publicationSG 2003
EditorsA. Butz , A. Krüger , P. Olivier
Place of PublicationBerlin
PublisherSpringer Berlin Heidelberg
Chapter15
Pages151-161
ISBN (Electronic)9783540376200
ISBN (Print)9783540405573
DOIs
Publication statusPublished - 24 Jun 2003
Event3rd International Symposium on Smart Graphics - Heidelberg, Germany
Duration: 2 Jul 20034 Jul 2003

Publication series

NameLecture Notes in Computer Science
Volume2733
ISSN (Print)0302-9743

Conference

Conference3rd International Symposium on Smart Graphics
Abbreviated titleSG 2003
Country/TerritoryGermany
CityHeidelberg
Period2/07/034/07/03

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