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Introduction: A Concise History of Interactive Digital Narrative
Hartmut Koenitz
, Gabriele Ferri
, Mads Haahr
, Digdem Sezen
, Tonguç İbrahim Sezen
Centre for Digital Innovation
Research output
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Chapter in Book/Report/Conference proceeding
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Keyphrases
Interactive Digital Narrative
100%
ELIZA
50%
Therapist
25%
Cinema
25%
Artificial Intelligence
25%
Interactive Film
25%
Computer Program
25%
Pattern Matching
25%
Historical Evolution
25%
Effective Techniques
25%
Adventure Games
25%
Hybrid Form
25%
Hypertext Fiction
25%
Interactive Drama
25%
Joseph Weizenbaum
25%
Narrative Video Game
25%
Interactive Television
25%
Parsing
25%
Parallel Development
25%
Historical Phases
25%
Interactive Movie
25%
Arts and Humanities
Interactive
100%
Digital
100%
Adventure
12%
Technique
12%
Experimental
12%
TV
12%
Films
12%
Video Games
12%
Hypertext Fiction
12%
Artificial Intelligence
12%
Psychology
Artificial Intelligence
100%