Making sense of virtual environments: Action representation, grounding and common sense

Jean-Luc Lugrin, Marc Cavazza

Research output: Chapter in Book/Report/Conference proceedingConference contribution

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Abstract

The development of complex interactive 3D systems raises the need for representations supporting more abstract descriptions of world objects, their behaviour and the world dynamics. The inclusion of Artificial Intelligence representations and their use within 3D graphic worlds face both fundamental and technical issues due to the difference in representational logic between computer graphics and knowledge-based systems. We present a framework for such an integration illustrated by a first prototype.
Original languageEnglish
Title of host publicationInternational conference on intelligent user interfaces, proceedings IUI
Place of PublicationNew York
PublisherACM
Pages225-234
DOIs
Publication statusPublished - 2007
Event12th International Conference on Intelligent User Interfaces - Honolulu, Hawaii, United States
Duration: 28 Jan 200731 Jan 2007
Conference number: 12th

Conference

Conference12th International Conference on Intelligent User Interfaces
CountryUnited States
CityHawaii
Period28/01/0731/01/07

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    Lugrin, J-L., & Cavazza, M. (2007). Making sense of virtual environments: Action representation, grounding and common sense. In International conference on intelligent user interfaces, proceedings IUI (pp. 225-234). ACM. https://doi.org/10.1145/1216295.1216336