The development of complex interactive 3D systems raises the need for representations supporting more abstract descriptions of world objects, their behaviour and the world dynamics. The inclusion of Artificial Intelligence representations and their use within 3D graphic worlds face both fundamental and technical issues due to the difference in representational logic between computer graphics and knowledge-based systems. We present a framework for such an integration illustrated by a first prototype.
|Title of host publication||International conference on intelligent user interfaces, proceedings IUI|
|Place of Publication||New York|
|Publication status||Published - 2007|
|Event||12th International Conference on Intelligent User Interfaces - Honolulu, Hawaii, United States|
Duration: 28 Jan 2007 → 31 Jan 2007
Conference number: 12th
|Conference||12th International Conference on Intelligent User Interfaces|
|Period||28/01/07 → 31/01/07|
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Lugrin, J-L., & Cavazza, M. (2007). Making sense of virtual environments: Action representation, grounding and common sense. In International conference on intelligent user interfaces, proceedings IUI (pp. 225-234). ACM. https://doi.org/10.1145/1216295.1216336