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Metaverse as Tech for Good: Current Progress and Emerging Opportunities
Zahid Iqbal
, Abraham G. Campbell
Department of Computing & Games
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Keyphrases
Metaverse
100%
World Wide Web
50%
Ethics
25%
Positive Impact
25%
Immersive Experience
25%
Recent Trends
25%
Augmented Reality
25%
Cognitive Load
25%
Digital Space
25%
New Technology Adoption
25%
Real-world Experience
25%
Low Latency
25%
2D to 3D
25%
New Innovations
25%
Blockchain Technology
25%
Interactive Technology
25%
3D Technology
25%
Physical Sense
25%
Transformative Technology
25%
3D Interaction
25%
Artificial Reality
25%
Virtual Reality Headsets
25%
Polygon
25%
Digital Landscape
25%
Augmented Reality Glasses
25%
Future Society
25%
Computer Science
Virtual Reality
100%
Use Case
50%
Immersive Experience
50%
Augmented Reality
50%
Research Paper
50%
Blockchain
50%
Internet Today
50%
Computer Hardware
50%