Minecraft education as a digital learning and teaching resource in higher education

Alexander Wood, Helen Tidy, Tim Thompson, Paul Chesterton

Research output: Contribution to conferencePaperpeer-review

Abstract

Minecraft Education is widely available within institutions, but it rarely used at HE level within the classroom. Researchers at Teesside University have developed Minecraft Education Worlds for teaching forensic science and paramedic studies by allowing students to immerse themselves within an interactive scene. By using gamification techniques, researchers have found students are more engaged with their studies, have higher enjoyment levels and are provided with a space in which they can exercise their existing knowledge. Minecraft Education is readily available within the HE environment making it the perfect vehicle for innovative and engaging L&T practices.
Original languageEnglish
Pages17-17
Number of pages1
Publication statusPublished - 2 Jul 2024
EventTeaching and Learning Conference 2024: Future-Focused Education: Innovation, Inclusion, and Impact - Nottingham Trent University, Nottingham, United Kingdom
Duration: 2 Jul 20244 Jul 2024
https://www.advance-he.ac.uk/programmes-events/conferences/teaching-learning-2024

Conference

ConferenceTeaching and Learning Conference 2024: Future-Focused Education: Innovation, Inclusion, and Impact
Country/TerritoryUnited Kingdom
CityNottingham
Period2/07/244/07/24
Internet address

Bibliographical note

Presented on behalf of Alexander Wood at the conference

Fingerprint

Dive into the research topics of 'Minecraft education as a digital learning and teaching resource in higher education'. Together they form a unique fingerprint.

Cite this