Narratology for Games (GAME40246)

Nia Wearn, Ian Sturrock

Research output: Chapter in Book/Report/Conference proceedingChapter (peer-reviewed)peer-review

Abstract

Within this module, you will be looking at understanding narrative in games, from analog and
tabletop roleplaying games, to modern character driven games, along looking at the history of
interactive fiction and its future. We will also be developing interactive narrative games in twine, as
well as looking at the role of the narrative designer in the industry today.
Original languageEnglish
Title of host publicationTeaching the Game
Subtitle of host publicationA collection of syllabi for game design, development, and implementation
EditorsRichard Ferdig, Emily Baumgartner, Enrico Gandolfi
PublisherETC Press
Chapter24
Pages516-530
Volume2
ISBN (Electronic)9781257000661
ISBN (Print)9781304149152
Publication statusPublished - 28 Jun 2021

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