Abstract
Within this module, you will be looking at understanding narrative in games, from analog and
tabletop roleplaying games, to modern character driven games, along looking at the history of
interactive fiction and its future. We will also be developing interactive narrative games in twine, as
well as looking at the role of the narrative designer in the industry today.
tabletop roleplaying games, to modern character driven games, along looking at the history of
interactive fiction and its future. We will also be developing interactive narrative games in twine, as
well as looking at the role of the narrative designer in the industry today.
Original language | English |
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Title of host publication | Teaching the Game |
Subtitle of host publication | A collection of syllabi for game design, development, and implementation |
Editors | Richard Ferdig, Emily Baumgartner, Enrico Gandolfi |
Publisher | ETC Press |
Chapter | 24 |
Pages | 516-530 |
Volume | 2 |
ISBN (Electronic) | 9781257000661 |
ISBN (Print) | 9781304149152 |
Publication status | Published - 28 Jun 2021 |