Narratology for Interactive Storytelling: A Critical Introduction

Marc Cavazza, David Pizzi

Research output: Chapter in Book/Report/Conference proceedingChapter

Abstract

Most research in Interactive Storytelling (IS) has sought inspiration in narrative theories issued from contemporary narratology to either identify fundamental concepts or derive formalisms for their implementation. In the former case, the theoretical approach gives raise to empirical solutions, while the latter develops Interactive Storytelling as some form of "computational narratology", modelled on computational linguistics. In this paper, we review the most frequently cited theories from the perspective of IS research. We discuss in particular the extent to which they can actually inspire IS technologies and highlight key issues for the effective use of narratology in IS.
Original languageEnglish
Title of host publicationTechnologies for interactive digital storytelling and entertainment
EditorsS. Gobel, R. Malkewitz, I. Iurgel
Place of PublicationBerlin
PublisherSpringer
Chapter7
Pages72-83
Volume4326
DOIs
Publication statusPublished - 2006
EventTechnologies for Interactive Digital Storytelling and Entertainment: 3rd International Conference - Darmstadt, Germany
Duration: 4 Dec 20066 Dec 2006

Publication series

NameLecture notes in computer science
Volume4326
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Conference

ConferenceTechnologies for Interactive Digital Storytelling and Entertainment
Abbreviated titleTIDSE 2006
Country/TerritoryGermany
CityDarmstadt
Period4/12/066/12/06

Fingerprint

Dive into the research topics of 'Narratology for Interactive Storytelling: A Critical Introduction'. Together they form a unique fingerprint.

Cite this