Abstract
We present a new game-theoretic framework in which
Bayesian players with bounded rationality engage in a
Markov game and each has private but incomplete information
regarding other players’ types. Instead of utilizing
Harsanyi’s abstract types and a common prior, we construct
intentional player types whose structure is explicit and induces
a finite-level belief hierarchy. We characterize an equilibrium
in this game and establish the conditions for existence
of the equilibrium. The computation of finding such equilibria
is formalized as a constraint satisfaction problem and its
effectiveness is demonstrated on two cooperative domains.
Bayesian players with bounded rationality engage in a
Markov game and each has private but incomplete information
regarding other players’ types. Instead of utilizing
Harsanyi’s abstract types and a common prior, we construct
intentional player types whose structure is explicit and induces
a finite-level belief hierarchy. We characterize an equilibrium
in this game and establish the conditions for existence
of the equilibrium. The computation of finding such equilibria
is formalized as a constraint satisfaction problem and its
effectiveness is demonstrated on two cooperative domains.
Original language | English |
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Title of host publication | Proceedings of 31st AAAI Conference on Artificial Intelligence |
Publisher | AAAI |
Number of pages | 7 |
Publication status | Published - 13 Feb 2017 |
Event | 31st AAAI Conference on Artificial Intelligence - San Francisco, United States Duration: 4 Feb 2017 → 9 Feb 2017 |
Publication series
Name | Proceedings of the AAAI conference on artificial intelligence |
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ISSN (Electronic) | 2374-3468 |
Conference
Conference | 31st AAAI Conference on Artificial Intelligence |
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Abbreviated title | AAAI-17 |
Country/Territory | United States |
City | San Francisco |
Period | 4/02/17 → 9/02/17 |