TY - CHAP
T1 - Persuasive Dialogue Based on a Narrative Theory
T2 - Persuasive Technology: 5th International Conference
AU - Cavazza, Marc
AU - Smith, Cameron
AU - Charlton, Daniel
AU - Crook, Nigel
AU - Boye, Johan
AU - Pulman, Stephen
AU - Moilanen, Karo
AU - Pizzi, David
AU - De La Camara, Raul Santos
AU - Turunen, Markku
PY - 2010/6
Y1 - 2010/6
N2 - Embodied Conversational Agents (ECA) are poised to constitute a specific category within persuasive systems, in particular through their ability to support affective dialogue. One possible approach consists in using ECA as virtual coaches or personal assistants and to make persuasion part of a dialogue game implementing specific argumentation or negotiation features. In this paper, we explore an alternative framework, which emerges from the long-term development of ECA as “Companions” supporting free conversation with the user, rather than task-oriented dialogue. Our system aims at influencing user attitudes as part of free conversation, albeit on a limited set of topics. We describe the implementation of a Companion ECA to which the user reports on his working day, and which can assess the user’s emotional attitude towards daily events in the office, trying to influence such attitude using affective strategies derived from a narrative model. This discussion is illustrated through examples from a first fully-implemented prototype.
AB - Embodied Conversational Agents (ECA) are poised to constitute a specific category within persuasive systems, in particular through their ability to support affective dialogue. One possible approach consists in using ECA as virtual coaches or personal assistants and to make persuasion part of a dialogue game implementing specific argumentation or negotiation features. In this paper, we explore an alternative framework, which emerges from the long-term development of ECA as “Companions” supporting free conversation with the user, rather than task-oriented dialogue. Our system aims at influencing user attitudes as part of free conversation, albeit on a limited set of topics. We describe the implementation of a Companion ECA to which the user reports on his working day, and which can assess the user’s emotional attitude towards daily events in the office, trying to influence such attitude using affective strategies derived from a narrative model. This discussion is illustrated through examples from a first fully-implemented prototype.
U2 - 10.1007/978-3-642-13226-1_25
DO - 10.1007/978-3-642-13226-1_25
M3 - Chapter
VL - 6137
T3 - Lecture notes in computer science
SP - 250
EP - 261
BT - Persuasive technology
PB - Springer
CY - Berlin
Y2 - 7 June 2010 through 10 June 2010
ER -