Skip to main navigation
Skip to search
Skip to main content
Teesside University's Research Portal Home
Search content at Teesside University's Research Portal
Home
Profiles
Research units
TeesRep
Student theses
Projects
Datasets
Equipment
Press/Media
Planning characters' behaviour in interactive storytelling
Marc Cavazza
, Fred Charles
,
Steven Mead
SCEDT School Executive Team
Research output
:
Contribution to journal
›
Article
›
peer-review
Overview
Fingerprint
Fingerprint
Dive into the research topics of 'Planning characters' behaviour in interactive storytelling'. Together they form a unique fingerprint.
Sort by
Weight
Alphabetically
Keyphrases
AI Planning
33%
Character Behavior
100%
Character Involvement
33%
Dynamic Interaction
66%
Game Engine
33%
Hierarchical Task Network
33%
Hierarchical Task Network Planning
33%
Interactive Storytelling
100%
Narrative Representation
33%
Prototype-based
33%
Real-time Generation
33%
Sitcom
33%
System Use
33%
Unreal Tournament
33%
User Intervention
33%
Computer Science
Artificial Intelligence
50%
Describing Work
50%
Dynamic Interaction
100%
Generation Time
50%
Hierarchical Task Network
100%
Network Planning
50%
Psychology
Artificial Intelligence
33%
Story-Telling
100%
Unreal Tournament
33%