Abstract
This paper discusses the potential of Brain-Computer Interfaces based on neurofeedback methods to support emotional control and pursue the goal of emotional control as a mechanism for human augmentation in specific contexts. We illustrate this discussion through two proof-of-concept, fully-implemented experiments: one controlling disposition towards virtual characters using pre-frontal alpha asymmetry, and the other aimed at controlling arousal through activity of the amygdala. In the first instance, these systems are intended to explore augmentation technologies that would be incorporated into various media-based systems rather than permanently affect user behaviour.
| Original language | English |
|---|---|
| Title of host publication | AH '14: Proceedings of the 5th Augmented Human International Conference |
| DOIs | |
| Publication status | Published - 2014 |
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