User Interaction for Interactive Storytelling

Marc Cavazza, Fred Charles

Research output: Chapter in Book/Report/Conference proceedingChapterResearch

3 Downloads (Pure)
Original languageEnglish
Title of host publicationHandbook of Digital Games and Entertainment Technologies
EditorsRyohei Nakatsu, Matthias Rauterberg, Paolo Ciancarini
Place of PublicationSingapore
PublisherSpringer
Pages-
Number of pages0
ISBN (Print)9789814560528
DOIs
Publication statusPublished - 17 Feb 2016

Bibliographical note

Publisher does not support Open Access

Cite this

Cavazza, M., & Charles, F. (2016). User Interaction for Interactive Storytelling. In R. Nakatsu, M. Rauterberg, & P. Ciancarini (Eds.), Handbook of Digital Games and Entertainment Technologies (pp. -). Singapore: Springer. https://doi.org/10.1007/978-981-4560-52-8_57-1
Cavazza, Marc ; Charles, Fred. / User Interaction for Interactive Storytelling. Handbook of Digital Games and Entertainment Technologies. editor / Ryohei Nakatsu ; Matthias Rauterberg ; Paolo Ciancarini. Singapore : Springer, 2016. pp. -
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Cavazza, M & Charles, F 2016, User Interaction for Interactive Storytelling. in R Nakatsu, M Rauterberg & P Ciancarini (eds), Handbook of Digital Games and Entertainment Technologies. Springer, Singapore, pp. -. https://doi.org/10.1007/978-981-4560-52-8_57-1

User Interaction for Interactive Storytelling. / Cavazza, Marc; Charles, Fred.

Handbook of Digital Games and Entertainment Technologies. ed. / Ryohei Nakatsu; Matthias Rauterberg; Paolo Ciancarini. Singapore : Springer, 2016. p. -.

Research output: Chapter in Book/Report/Conference proceedingChapterResearch

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AU - Charles, Fred

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Cavazza M, Charles F. User Interaction for Interactive Storytelling. In Nakatsu R, Rauterberg M, Ciancarini P, editors, Handbook of Digital Games and Entertainment Technologies. Singapore: Springer. 2016. p. - https://doi.org/10.1007/978-981-4560-52-8_57-1