Virtual unreality: Storytelling in virtual environments

Marc Cavazza

Research output: Chapter in Book/Report/Conference proceedingConference contribution

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Abstract

In this talk, I would like to examine some fundamental aspects of Virtual Storytelling, from the attribution of meaning to experience in VR, sometimes described as “emergent storytelling”, to the development of Interactive Storytelling technologies supporting interactive narrative, with which we have been more specifically involved over the past years.
Original languageEnglish
Title of host publicationProceedings of the ACM symposium on virtual reality software and technology
Place of PublicationNew York
PublisherACM
Pages4-6
ISBN (Print)1581135696
DOIs
Publication statusPublished - 2003
EventACM Symposium on Virtual Reality Software and Technology 2003 - Osaka, Japan
Duration: 1 Oct 20033 Oct 2003

Conference

ConferenceACM Symposium on Virtual Reality Software and Technology 2003
Country/TerritoryJapan
CityOsaka
Period1/10/033/10/03

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